(Source: seanbonner, via wilwheaton)
"What I look forward to is continued immaturity, followed by death." -Dave Barry
(Source: seanbonner, via wilwheaton)
there’s an ask i’m not going to repsond do directly, because the writer who sent it clearly didn’t mean harm and i don’t want to make them feel bad, or bully them, or set them up for mockery and or being bullied, but —
don’t send your ideas to writers…
Topic: Sword fighting in video games.
Despite the general negative attitude directed at motion controls by the more hardcore crowd, I’m still optimistic about the industry figuring out how to make use of it outside of dance games or titles made specifically to justify the Kinect/Move’s existence.
One of the biggest disappointments? No sword fighting. Everyone immediately thought of the possibilities and got excited. Tech demos were made. Titles were announced. And then… nothing. Even so, it’s just a matter of time, right?
Personally, I don’t think that we’ll ever see a satisfying take on sword fighting. Nothing that feels anywhere close to real, or at least tactical and exciting. The reason? Sword combat of all kinds — whether it be fencing, broadswords, or lightsabers — isn’t just about swinging and thrusting, it’s about blocking and deflecting. If I’m holding a Move controller, and my digital opponent blocks my swing, there’s nothing in the real world that stops my momentum, I just continue sailing through the air in front of me. Thus, the numerous moves available to me based on how my strike was blocked or where I was redirected aren’t really an option of gameplay. It becomes the standard Quick Time Event gala, like the boss fights in the Star Wars Trilogy arcade game, only instead of sitting in a chair with a flight stick, I’m standing in a living room holding a glowing ice cream cone making one of 10 or so directional swipes. Maybe I’m too close-minded on this, and I’d really like to be proven wrong — but I just don’t see this happening.
Thus, if you’re really sad that no game has come out that lets you be the next Inigo Montoya, my advice: Turn off the console and find the nearest fencing academy. Classes are pretty inexpensive entertainment, you’ll get incredibly fit, and you’ll look awesome doing it.

…unlike myself, obviousy.